In the year after the final battle on Typhon, Tarkus assisted in the purging of the Tyranids still in the sub-sector. With help from Gabriel Angelos, the Strike Team eliminated the main Tyranid Hive Tyrant, and defeated the main Tyranid force in the sector. After injecting 2 samples of the biotoxin, the Strike Team made its way to a teleport relay, and allowing the Blood Ravens 3rd Company to deploy to the Strike Team's aid. Tarkus' last deployment is to the Typhon Graveyard, as part of the Strike Team that was to use bio-toxin weapons to damage the Hive Ships feeding on Typhon.
With help from the Force Commander and his strike team, Tarkus captures and defends the warehouse, and later uses a salvaged set of Terminator Armour to assist the force Commander in defeating the eldar Farseer Idranel. After capturing a Communications Array, the strike team discover that an Eldar force is stirring up the Orks, and proceed to eliminate it and its leading Warlock in the process.ĭepending on the player's decisions during the campaign, Tarkus can be deployed during any of the numerous missions during the campaign, or can be held back on the Strike Cruiser, in favor of deploying other squads.ĭuring the battle for Angel Gate, Tarkus stays behind on Meridian to observe the clean-up operations, discovering House Vandis warehouses full of stolen Blood Ravens relics. However, just as the strike team are advancing, an Ork ambush is sprung, but with an intervention from Thaddeus allows the strike team to advance again. However, as the battle went on, Tarkus, Avitus and the Force Commander deployed to Fellhammer Mine to re-capture it from the Orks. Later, the Force Commander led the Blood Ravens strike team against two Ork leaders, one being a Stormboy leader, the other a minor Ork Warboss, killing both. With help from Scout Sergeant Cyrus, Tarkus and the Force Commander eliminated the Orks, revived Avitus and recaptured the village from the Orks, before being extracted. Soon after, Tarkus deploys to find and rescue Sergeant Avitus, who had been incapacitated after a fight with the Orks in a key village. Using frag grenades, Tarkus destroyed an entrance to Fellhammer Mine, blocking its use for the Ork invaders. In Dawn of War II, Tarkus is the only unit to start alongside the Force Commander in the first level of the campaign. However, this turned out to be a crucial point in the battle and gave the detonator time to go into failsafe mode, bringing down the plateau and burying the Necron base beneath it The explosion crippled the Tomb Spyder, but resulted in the loss of Tarkus' left hand and forearm (since replaced by cybernetics) and the heavy scarring on the left side of his face. With no weapon that could damage the Necron horror, Tarkus rushed into the face of the Tomb Spyder and held a frag grenade in a joint near the head. During the fighting, Tarkus managed to neutralize a Tomb Spyder in the critical moments while the detonator was being armed. Tarkus twice distinguished himself in the campaign, first against the Tau, and once more against the Necrons, and was awarded Terminator Honors for his valor, after being selected to protect the bomb designed to bring down the Thur'Abis Plateau and bury the Necron force.
Tarkus served with Davian Thule in the Kronus campaign, and quickly established himself as one of Thule's most trusted advisors.
Slow to anger, Tarkus is a rock-solid second-in-command, and expert tactician. A veteran of centuries of campaigning, Tarkus leads his Tactical Marines into combat with confidence and a steely demeanor.